Wild Magic (Sorcerer subclass): Difference between revisions

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== Wild Magic Surge Effects ==
== Wild Magic Surge Effects ==
* Wild Magic: 'Effect Name' : At the start of each turn, trigger a random magical effect (from the Wild Magic Surge Effects).
* Wild Magic: 'Effect Name' : Set fire to every creature around caster for 5 turns.
* Wild Magic: 'Effect Name' : Spawns water puddle around caster
* [[Wild Magic: Summon Mephit]]
* [[Wild Magic: Swap]]
* [[Wild Magic: Teleport]]
* [[Wild Magic: Fog]]
* [[Wild Magic: Blur]]
* [[Wild Magic: Explosive Healing]]
* [[Wild Magic: Enchant Weapons]]