Animal Friendship: Difference between revisions

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(FRW)
m (reworded description to match ingame description)
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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Animal Friendship
| name = Animal Friendship
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| class learns at level 2 = Ranger
| class learns at level 2 = Ranger
| summary = This spell charms a beast and convinces it you mean no harm.
| summary = This spell charms a beast and convinces it you mean no harm.
| description = Charm a beast and convince it you mean no harm.
| description = Convince a beast not to attack you.


Prerequisite: {{SmallIcon|Prerequisite Icon.png}} The beast cannot have an [[Intelligence]] of 4 or higher. The spell ends if you or one of your companions harms the beast.
{{SmallIcon|Prerequisite Icon.png}} The creature must have an [[Intelligence]] of 3 or less.<br>{{SmallIcon|Prerequisite Icon.png}} Condition ends early if you or an ally hurts the target.<br>{{SmallIcon|Prerequisite Icon.png}} In higher difficulty modes, the target might become hostile when the spell ends.
 
Once the spell ends, the creature knows it was [[Charmed (Condition)|Charmed]] and might attack the spellcaster.  
| action type = action
| action type = action
| range = ranged
| range = ranged
| range ft = 60
| condition = Charmed
| condition = Charmed
| condition duration = 10
| condition duration = 10