Warden of Vitality: Difference between revisions

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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| summary = Create a healing aura that you can activate each turn.
| summary = This spell allows spellcasters to heal allies repeatedly using Bonus Actions over the course of a battle.
| description = While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies.
| description = While this aura lasts, you can cast '''Restore Vitality''' as a [[Bonus Action]] to heal yourself or nearby allies by {{DamageText|2d6|Healing}}.
| action type = action
| action type = action
| attack roll =
| attack roll =
| damage = 2d6
| damage =  
| damage modifier =
| damage modifier =
| damage type = Healing
| damage type =  
| damage save =
| damage save =
| damage save effect =
| damage save effect =
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| aoe m =
| aoe m =
| aoe ft =
| aoe ft =
| condition =
| condition = Warden of Vitality
| condition duration =
| condition duration =
| condition save =
| condition save =