Spells: Difference between revisions

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'''{{Concentration}}''' is another type of resource a spellcaster has. Certain spells require the caster to continuously put focus into the spell in order to maintain its effects. Such spells are called '''{{Concentration}}''' spells, and this requirement will be clearly labeled with the '''{{Concentration}}''' tag in the spell's description. The caster may still do other actions while concentrating, but are at risk of losing said concentration under certain circumstances. If the caster loses Concentration, the spell ends prematurely. A caster can only concentrate on one spell at a time - said spell will be shown on top of/next to the caster's portrait and in the list of conditions the spellcaster has.
'''{{Concentration}}''' is another type of resource a spellcaster has. Certain spells require the caster to continuously put focus into the spell in order to maintain its effects. Such spells are called '''{{Concentration}}''' spells, and this requirement will be clearly labeled with the '''{{Concentration}}''' tag in the spell's description. The caster may still do other actions while concentrating, but are at risk of losing said concentration under certain circumstances. If the caster loses Concentration, the spell ends prematurely. A caster can only concentrate on one spell at a time - said spell will be shown on top of/next to the caster's portrait and in the list of conditions the spellcaster has.


When the caster takes damage, they must make a Constitution [[Saving Throws|Saving Throw]] ({{D20}} + [[Constitution#Constitution Modifier Chart|Constitution Modifier]]) to maintain Concentration. The result must match or exceed a [[Difficulty Class|DC]] of 10 or half the number of damage they received, whichever is higher.
Ways a caster can lose Concentration while concentrating includes:
 
* Failing a Concentration Constitution [[Saving Throws|Saving Throw]]. Said Saving Throw occurs every time a concentrating caster takes damage. The DC of this Saving Throw is either 10 or half the number of damage taken, whichever is higher.
* Ways you can lose Concentration while maintaining Concentration Spells:
* Being affected by [[Condition]]s such as [[Condition#Downed|Downed]], [[Condition#Sleeping|Sleeping]], [[Rage]], etc. If this happens Concentration is dropped without recourse.
** Failing a Concentration Check by taking damage.
* The caster can also voluntarily end the Concentration effect. Either by casting another Concentration Spell, or by manually ending Concentration.
** Casting another Concentration Spell.
** Unlike most actions, the manual ending of concentration can be done at anytime, even amidst someone else's turn. For players this is done via the x button on the concentrated spell's icon next to the caster's main portrait.
** Being affected by [[Condition]]s such as [[Condition#Downed|Downed]], [[Condition#Sleeping|Sleeping]], [[Rage]], etc.
** Voluntarily ending the concentration effect. (This is done by clicking the x button on the concentrated spell's icon next to the caster's main portrait)
*** Unlike most actions, this can be done at anytime, even amidst someone else's turn.
Due to the impact of many '''{{Concentration}}''' spells, it is very beneficial for a spellcaster to acquire an {{Advantage}} or bonuses for their Concentration Constitution Saving Throws, but this is rather difficult to come by:
Due to the impact of many '''{{Concentration}}''' spells, it is very beneficial for a spellcaster to acquire an {{Advantage}} or bonuses for their Concentration Constitution Saving Throws, but this is rather difficult to come by: