Guide:Sharpshooter: Difference between revisions

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Having minimalistic core this build allows many approaches from the class perspective. The most notable options are:
Having minimalistic core this build allows many approaches from the class perspective. The most notable options are:
* [[File:Battle Master Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] fighter
* [[File:Battle Master Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] fighter
* [[File:Assassin Icon.png|frameless|upright=0.15|link= Assassin]][[Assassin]] rogue + [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link= Gloom Stalker]][[Gloom Stalker]] ranger
* [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]][[Hunter]] ranger
* [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]][[Hunter]] ranger
* [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link= Gloom Stalker]][[Gloom Stalker]] ranger  + [[File:Assassin Icon.png|frameless|upright=0.15|link= Assassin]][[Assassin]] rogue
 


=== Attack count ===
=== Attack count ===
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Even more -  now you have your {{action|bonus}} free. You can use it for repositioning, getting utility, etc. By this level you should have a lot of items granting you all sorts of additional abilities that require a {{action|bonus}}.
Even more -  now you have your {{action|bonus}} free. You can use it for repositioning, getting utility, etc. By this level you should have a lot of items granting you all sorts of additional abilities that require a {{action|bonus}}.
== [[File:Assassin Icon.png|frameless|upright=0.15|link=Assassin]][[Assassin]] version ==


== Honorable mentions ==
== Honorable mentions ==