Armour Class: Difference between revisions
Jump to navigation
Jump to search
HeliusNine (talk | contribs) mNo edit summary |
HeliusNine (talk | contribs) mNo edit summary |
||
Line 5: | Line 5: | ||
<code>Armour Class = Base Armour Class + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] + Other Bonuses and Penalties</code> | <code>Armour Class = Base Armour Class + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]] + Other Bonuses and Penalties</code> | ||
*Base Armour Class is the number seen in shields in the descriptions of armour. When unarmoured, | *Base Armour Class is the number seen in shields in the descriptions of armour. When unarmoured, most creatures naturally have a Base AC of 10. | ||
**[[Mage Armour]] sets the base armour class to 13 if the target isn't wearing any armour | **[[Mage Armour]] sets the base armour class to 13 if the target isn't wearing any armour | ||
*The AC bonus from Dexterity Modifier may be capped when wearing heavier types of [[Armour]]. | *The AC bonus from Dexterity Modifier may be capped when wearing heavier types of [[Armour]]. |