Guide:Sharpshooter: Difference between revisions

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== Honorable mentions ==
== Honorable mentions ==
[[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]]'''[[Hunter]]''': an good alternative for the {{Class|Ranger}} approach.<br>
This version allows to specialise in killing huge number of low-health enemies with the [[File: Horde Breaker Ranged Icon.png |frameless|upright=0.1|24px|link=Horde Breaker (Ranged)]] [[Horde Breaker (Ranged)]] and [[File:Action Multiattack Volley.png|frameless|upright=0.1|24px|link=Hunter#Level 11]] [[Volley]] features.<br>
Unfortunately this requires enemies to be positioned really tight and even than the damage increase is not that much compared to the ''3 attacks per action'' of a {{Class|Fighter}}.
[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]]'''[[Beast Master]]''': overall a viable alternative for the {{Class|Ranger}} approach.<br>
[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]]'''[[Beast Master]]''': overall a viable alternative for the {{Class|Ranger}} approach.<br>
This subclass does not bring improvements to the range combat per se. Still beasts are strong and overall [[File:Beast Master Icon.png|frameless|upright=0.1|24px|link=Beast Master]] [[Beast Master]] version will bring both firepower as well as survivability and flexibility to the party.
This subclass does not bring improvements to the range combat per se. Still beasts are strong and overall [[File:Beast Master Icon.png|frameless|upright=0.1|24px|link=Beast Master]] [[Beast Master]] version will bring both firepower as well as survivability and flexibility to the party.