Magic Missile: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Added additional source of spell (Ne'er Misser grants ability to cast Magic Missile)) |
||
Line 26: | Line 26: | ||
| notes = * {{SmallIcon|Amulet of Misty Step Icon.png}} [[Psychic Spark]] grants the ability to cast '''Magic Missile''' once per [[Long Rest]]. | | notes = * {{SmallIcon|Amulet of Misty Step Icon.png}} [[Psychic Spark]] grants the ability to cast '''Magic Missile''' once per [[Long Rest]]. | ||
* {{SmallIcon|Amulet of Misty Step Icon.png}} [[Psychic Spark]] creates one additional dart whenever '''Magic Missile''' is cast. | * {{SmallIcon|Amulet of Misty Step Icon.png}} [[Psychic Spark]] creates one additional dart whenever '''Magic Missile''' is cast. | ||
* {{SmallIcon|Hand Crossbow PlusOne Icon.png}} The {{rare|Ne'er Misser}} grants the wearer the ability to cast [[Magic Missile]] once per long rest as a 3rd level [[Spells|Spell]]. | |||
* The {{IconLink|Shield Spell Icon.png|Shield|size=25}} spell causes the caster to take no damage from '''Magic Missile'''. | * The {{IconLink|Shield Spell Icon.png|Shield|size=25}} spell causes the caster to take no damage from '''Magic Missile'''. | ||
* The level 10 wizard's Evocation School class feature Empowered Evocation will add the wizard's intelligence to each missile. | * The level 10 wizard's Evocation School class feature Empowered Evocation will add the wizard's intelligence to each missile. |