Rage: Difference between revisions

Jump to navigation Jump to search
(update desc to in-game desc)
No edit summary
Line 1: Line 1:
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| type = classaction
| summary = '''Rage''' is a [[Barbarian]] class feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]].
| summary = '''Rage''' is a [[Barbarian]] [[Bonus Action]] and Class Feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. Wearing [[Heavy Armour]] during a Rage will trigger the [[Rage Impeded (Condition)|Rage Impeded]] Condition.


{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
Line 30: Line 30:
| condition = Rage
| condition = Rage
| condition duration = 10
| condition duration = 10
| condition2 = Rage Impeded
| condition2 duration = Permanent
| class learns at level 1 = Barbarian
| class learns at level 1 = Barbarian
| notes =  
| notes =  
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}