Very Heavy Greataxe: Difference between revisions

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m (Updated)
(Added description, UID, general adjustments.)
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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Very Heavy Greataxe Icon.png
| image = Very Heavy Greataxe Icon.png <!-- A high-res image of the item. -->
| description = {{uncommon|Very Heavy Greataxe}} is an uncommon variant of the [[Greataxes]] family of weapons that grants the wielder a special [[Gargantuan Cleave]] variant action.<!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| description = {{Uncommon|Very Heavy Greataxe}} is an uncommon [[Greataxes|Greataxe]] that grants its wielder the [[Gargantuan Cleave]] weapon action.
| quote = It's really very heavy.
| seo description = Very Heavy Greataxe is an uncommon Greataxe that grants its wielder the Gargantuan Cleave weapon action.
| category = martial <!-- martial or simple -->
| quote = <!-- In-game tooltip quote. -->
| melee or ranged = melee <!-- melee or ranged, duh -->
It's really very heavy.
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| category = martial <!-- "martial" or "simple" -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural. -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d12 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d12 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
| ammunition =
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| finesse =  
| heavy = yes
| heavy = yes
| light =
| light =  
| loading =
| loading =
| reach =
| reach =
| thrown =
| thrown =  
| can't dual wield =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 9
| weight kg = 9.0 <!-- The weight in kg. -->
| weight lb = 19.8
| weight lb = 18.0 <!-- The weight in in lb. -->
| price = 130
| price = 130 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Gargantuan Cleave, Lacerate, Prepare
| uid = UNI_SuperheavyWeapon
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| weapon actions = Gargantuan Cleave, Lacerate, Prepare  <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Dropped by [[Fezzerk]] in front of the windmill in the [[Blighted Village]].
*Looted from [[Fezzerk]] in front of the windmill in the [[Blighted Village]], or later in [[Moonrise Towers]] if he was spared in the village.
| notes =
*UUID: b3ed22d9-dd32-46c3-928a-e7253a843dfc
}}
}}