Withers: Difference between revisions

Jump to navigation Jump to search
Line 59: Line 59:
** As a Cleric of Kelemvor, you will receive unique dialogue when talking to Withers. You will sense something familiar about him when you first meet him. He will say unique lines such as ''"Thou walk with death, child of Kelemvor. That is enough for an understanding between us"'' and ''"No, although Kelemvor chose wise to bless one such as yourself"'' when replying to your questions
** As a Cleric of Kelemvor, you will receive unique dialogue when talking to Withers. You will sense something familiar about him when you first meet him. He will say unique lines such as ''"Thou walk with death, child of Kelemvor. That is enough for an understanding between us"'' and ''"No, although Kelemvor chose wise to bless one such as yourself"'' when replying to your questions
===Datamined content===
===Datamined content===
According to datamined notes, Withers] ''is'' [[Jergal]]. The datamined notes say that he is compelled by Helm to assist the players as penance.
According to datamined notes, Withers ''is'' [[Jergal]]. The datamined notes say that he is compelled by Helm to assist the players as penance.
* From the Chapel dialog notes:
* From the Chapel dialog notes:
{{Q|After the party has slain a group of undead scholars, the judge of death--Jergal--climbs out of his sarcophagus to greet them. He has been locked inside for years by the god Helm to atone for his part in raising the Dead Three, wicked gods who are now plotting to conquer the realms. Jergal is emotionless and excessively formal, both resigned to his fate and that of others. He is here to assist the party because that is his divine oath, not out of any true desire to act. Players can attempt to goad or attack him, but to minimal effect, as he is functionally immortal. His only goal was to see their faces, so he can find them at camp later to offer further assistance.}}
{{Q|After the party has slain a group of undead scholars, the judge of death--Jergal--climbs out of his sarcophagus to greet them. He has been locked inside for years by the god Helm to atone for his part in raising the Dead Three, wicked gods who are now plotting to conquer the realms. Jergal is emotionless and excessively formal, both resigned to his fate and that of others. He is here to assist the party because that is his divine oath, not out of any true desire to act. Players can attempt to goad or attack him, but to minimal effect, as he is functionally immortal. His only goal was to see their faces, so he can find them at camp later to offer further assistance.}}