D&D 5e spell changes: Difference between revisions

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(→‎Cantrips: Updates to Mage Hand)
m (→‎Cantrips: Minor Illusion range)
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|{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim.
|{{SAI|Light}}||Duration increased from 1 hour to until Long Rest.||Radius of shed light increased to 25 ft, instead of 20 ft bright and an additional 20 ft dim.
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|{{SAI|Mage Hand}}||Range increased from 30 ft to 60 ft.||Can only be cast once per short rest. The mage hand is a summon with its own initiave, movement and actions. It can use the [[Shove]] action.
|{{SAI|Mage Hand}}||Range increased from 30 ft to 60 ft||Can only be cast once per short rest. The mage hand is a summon with its own initiave, movement and actions. It can use the [[Shove]] action.
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|{{SAI|Minor Illusion}}||Range increased to 60 ft||Requires concentration, does not break stealth to cast. The spell is limited to making a distraction which NPCs may move or turn to investigate.
|{{SAI|Minor Illusion}}||Range increased from 30 ft to 60 ft||Requires concentration, does not break stealth to cast. The spell is limited to making a distraction which NPCs may move or turn towards to investigate.
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|{{SAI|Poison Spray}}||-||-
|{{SAI|Poison Spray}}||-||-