Guardian of Faith: Difference between revisions

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m (Adding hatnote I saw used for this elsewhere. Seems like a good idea.)
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{{SpellPage
{{SpellPage
| name = Guardian of Faith
| name = Guardian of Faith
| image = Guardian of Faith Icon.png
| image = Guardian of Faith Spell.webp
| icon = Guardian of Faith Spell Icon.webp
| level = 4
| level = 4
| school = Conjuration
| school = Conjuration
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| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
| description = Call forth a [[Guardian of Faith (Creature)|divine guardian]] that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
| action type = action
| action type = action
| attack roll =  
| attack roll =