Dice rolls: Difference between revisions

Jump to navigation Jump to search
Line 69: Line 69:
<div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + Proficiency Bonus (if Proficient)}}'''</div>
<div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + Proficiency Bonus (if Proficient)}}'''</div>


The Difficulty Class (DC) is determined by the source of danger. Traps, dialogue events and other sources of danger controlled by the game have a Difficulty Class defined by the game, depending on how serious the danger is. '''[[Spells]]''' and '''[[Weapon Actions]]''' use specific formulas to determine the DC:
The Difficulty Class (DC) is determined by the source of danger. Traps, dialogue events and other sources of danger controlled by the game have a DC defined by the game, depending on how serious the danger is. '''[[Spells]]''' and '''[[Weapon Actions]]''' use specific formulas to determine the DC:


* '''[[Spells|Spell]]''' saves have a DC determined by the creature's '''[[Spells|Spellcasting Ability Modifier]]''':
* '''[[Spells|Spell]]''' saves have a DC determined by the creature's '''[[Spells|Spellcasting Ability Modifier]]''':


<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]]}}'''</div>
<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]]}}'''</div>
* [[Weapon Actions|'''Weapon Action''']] saves have a DC determined by the creature's Dexterity or Strength - whichever is higher - and a Weapon Ability's inherent DC Bonus, using the following formula:
* [[Weapon Actions|'''Weapon Action''']] saves have a DC determined by the higher of a creature's Dexterity or Strength, plus an inherent bonus for that specific action:


<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}'''</div>
<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}'''</div>