Volatile Shield (Condition): Difference between revisions

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(Created page with "{{ up to date | 2023-09-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> {{ConditionPage | icon = TadpoleSuperPower_ShieldOfThralls.png | effects = Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning nearby foes. * Applied by the Shield of Thralls Illithid Power. * The shield only bursts after all 10 temporary hit points have been...")
 
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{{ConditionPage
{{ConditionPage
| icon = TadpoleSuperPower_ShieldOfThralls.png
| effects = Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes.
| effects = Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly [[Stunned_(Condition)|Stunning]] nearby foes.
* Applied by the [[Shield of Thralls]] [[Illithid Power]].
* The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition.
* The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition.
* When the shield bursts, enemies within {{code|9 m / 30 ft}} are [[Stunned_(Condition)|stunned]] for 1 turn, unless they succeed on an {{SavingThrow|INT}}.
* When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{SavingThrow|INT}}.
}}
}}