Cure Wounds: Difference between revisions

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'''Cure Wounds''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch.
'''Cure Wounds''' is a [[Spells#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch.


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Evocation Spells]]
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Evocation Spells]]
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== Description ==
== Description ==
A creature you touch regains <code><span style="color:#33cccc">1d8 +</span> [[Spell#Spellcasting Ability Modifier|Spellcasting Modifier]] <span style="color:#33cccc">hit points</span></code>.
A creature you touch regains <code><span style="color:#33cccc">1d8 +</span> [[Spells#Spellcasting Ability Modifier|Spellcasting Modifier]] <span style="color:#33cccc">hit points</span></code>.


This spell has no effect on undead or constructs.
This spell has no effect on undead or constructs.
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''Available to level 1 [[Bard]], [[Cleric]], [[Druid]] and level 2 [[Paladin]], [[Ranger]].''
''Available to level 1 [[Bard]], [[Cleric]], [[Druid]] and level 2 [[Paladin]], [[Ranger]].''
* Heal: <code>[[File:1d8 Healing.png|frameless|60px]] <span style="color:#33cccc">1d8 +</span> [[Spell#Spellcasting Ability Modifier|Spellcasting Modifier]] [[File:Healing Icon 3.png|frameless|40px]] [[Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code>
* Heal: <code>[[File:1d8 Healing.png|frameless|60px]] <span style="color:#33cccc">1d8 +</span> [[Spells#Spellcasting Ability Modifier|Spellcasting Modifier]] [[File:Healing Icon 3.png|frameless|40px]] [[Hit Points|<span style="color:#33cccc">Hit Points</span>]]</code>
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 2m / 5ft}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 2m / 5ft}}


== At Higher Levels ==
== At Higher Levels ==
When the spell is cast at 2nd Level or higher, heal a target an extra <code><span style="color:#33cccc">1d8 hit points</span></code> for each spell slots level above 1st.
When the spell is cast at 2nd Level or higher, heal a target an extra <code><span style="color:#33cccc">1d8 hit points</span></code> for each spell slots level above 1st.