Proficiency: Difference between revisions

Jump to navigation Jump to search
(turn some headers to sentence case)
No edit summary
Line 1: Line 1:
[[File:Proficiency.png|right|frameless]]
[[File:Proficiency.png|right|frameless]]
The '''Proficiency''' system is how the game determines whether to add a creature's [[Proficiency Bonus]] to a [[Die Rolls|Die Roll]].  One can have proficiency in [[Weapons]], [[Armour]], [[Shield]]s, [[Spells|Spellcasting]], [[Saving Throw]]s, and [[Skills]].
The '''proficiency''' system is how the game determines whether to add a creature's [[proficiency bonus]] to a [[dice rolls|dice roll].  A creature can have proficiency in [[Weapons|weapons]], [[Armour|armour]], [[Shield|shield]]s, [[Spells|spellcasting]], [[Saving throw|saving throw]]s, and [[Skills|skill]].


== Weapon proficiency ==
== Weapon proficiency ==
A creature can be proficient in entire categories of [[Weapons|weapons]] (martial or simple), or it can be proficient in specific weapon types such as Longswords, Longbows, etc.  These proficiencies can be granted by the creature's [[Race|race]], [[Class|class]], or [[Feats|feats]] chosen when leveling up.


A creature can be proficient in entire categories of [[Weapons]] (Martial or Simple), or it can be proficient in specific weapon types such as Longswords, Longbows, etc.  These proficiencies can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up.
When a creature is proficient in a wielded weapon, they add their [[Proficiency bonus|proficiency bonus]] to [[Attack roll|attack roll]]s with that weapon.  When the weapon is equipped in the main hand, it also enables special properties and actions of that weapon type, such as [[Tenacity]], [[Piercing Strike]], [[Flourish]], [[Lacerate]], [[Pommel Strike]], and so on.
 
When a creature is proficient in a wielded weapon, they add their [[Proficiency Bonus]] to [[Attack Roll]]s with that weapon.  When the weapon is equipped in the main hand, it also enables special properties and actions of that weapon type, such as [[Tenacity]], [[Piercing Strike]], [[Flourish]], [[Lacerate]], [[Pommel Strike]], and so on.


{{RaceAndClassWeaponsTable}}
{{RaceAndClassWeaponsTable}}
Line 13: Line 12:
''Main page: [[Armour]]''
''Main page: [[Armour]]''


A creature may have Proficiency in {{LightArmour}}, {{MediumArmour}}, and/or {{HeavyArmour}}. Some [[Helmets]], [[Gloves]], and [[Boots]] also require Proficiency in a certain type of armour.
A creature may have proficiency in {{LightArmour}}, {{MediumArmour}}, and/or {{HeavyArmour}}. Some [[Helmets]], [[Gloves]], and [[Boots]] also require proficiency in a certain type of armour.


Wearing armour without Proficiency in that armour type will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].
Wearing armour without proficiency in that armour type will impose {{Disadvantage}} on all of the creature's [[Ability check|ability checks]], saving throws, and attack rolls, and prevents the creature from casting spells.


== Shield proficiency ==
== Shield proficiency ==
''Main page: [[Shields]]''
''Main page: [[Shields]]''


{{Shields}} are a piece of equipment wielded in the offhand weapon slot. Shield Proficiency typically comes paired with {{MediumArmour}} Proficiency.
{{Shields}} are a piece of equipment wielded in the offhand weapon slot. Shield proficiency typically comes paired with {{MediumArmour}} proficiency.


Wielding a shield without proficiency in Shields will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].
Wielding a shield without proficiency in Shields will impose {{Disadvantage}} on all of the creature's ability checks, saving throws, and attack rolls, and prevents the creature from casting spells.


=== Armor and shield proficiency by source ===
=== Armor and shield proficiency by source ===
Line 66: Line 65:
== Spellcasting proficiency ==
== Spellcasting proficiency ==


All creatures capable of spellcasting on the regular (i.e., without the use of magical items or scrolls) have proficiency in spellcasting. This means that the creature's [[Proficiency Bonus]] will be added to the [[Attack Roll]]s of spells, and to the Difficulty Class of [[Saving Throw]]s imposed on others via spells. Although all spellcasters have it, the ''lack'' of spellcasting proficiency can nevertheless become apparent, when a creature not regularly capable of casting spells does so through the use of a magical item or scroll.
All creatures capable of spellcasting (i.e., without the use of magical items or scrolls) have proficiency in spellcasting. This means that the creature's proficiency bonus will be added to the attack rolls of spells, and to the Difficulty Class of saving throws imposed on others via spells. A creature without spellcasting proficiency cannot add its proficiency bonus to the attack rolls or DCs of any spells they cast via magical items or scrolls.


== Saving throw proficiency ==
== Saving throw proficiency ==
 
Creatures with proficiency in an ability-based saving throw (Strength save, Dexterity save etc) adds its proficiency bonus to the results of respective saving throws. Each [[Class|class]] provides proficiency in two types of saving throw.
Having proficiency in a type of [[Saving Throw]] such as Strength Save, Dexterity Save, and so on, means that the creature making the save can add its [[Proficiency Bonus]] to the result. Each [[Class]] provides proficiency in two types of saving throw.




Line 107: Line 105:


== Skill proficiency ==
== Skill proficiency ==
 
A creature proficient in a skill adds its proficiency bonus to any ability checks that use the respective skill. [[Background|Backgrounds]], races, classes, as well as some class features, can give proficiency in specific skills.
Being proficient in a [[Skills|Skill]] means that a creature adds its [[Proficiency Bonus]] when making a corresponding [[Skill Check]]. Skill proficiency can be granted by a creature's [[Background]], [[Race]], [[Class]], or certain class features gained when leveling up.


=== Background skill proficiencies ===
=== Background skill proficiencies ===
Line 121: Line 118:


=== Class skill proficiencies ===
=== Class skill proficiencies ===
Level one characters gain proficiencies in two to four skills, depending on their chosen [[Class]]. The skills available to choose from also depends on their Class.
All classes give proficiency in two to four skills on level 1. While, generally speaking, only the first class taken gives skill proficiencies, some classes also give proficiency in one skill when they are taken via multiclassing.
 
{| class="wikitable"
{| class="wikitable"
|+ Skill proficiencies available to each class at Level 1
|+ Skill proficiencies available to each class at Level 1