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→Getting to the Bedchamber
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The Chapel Entrance offers two ways to enter the [[Bedchamber]] below. | The Chapel Entrance offers two ways to enter the [[Bedchamber]] below. | ||
* An '''Ornate Door''' reached by heading down the steps of the Chapel Entrance. This door is locked and cannot be destroyed. It can be [[Sleight of Hand|Lockpicked]]. Alternatively, if you interact with the door, the guard inside, [[Andorn]], will speak with you. He can be [[Persuasion|Persuaded]] or [[Intimidation|Intimidated]] to open the door. | * An '''Ornate Door''' reached by heading down the steps of the Chapel Entrance. This door is locked and cannot be destroyed. It can be [[Sleight of Hand|Lockpicked]]. Alternatively, if you interact with the door, the guard inside, [[Andorn]], will speak with you. He can be [[Persuasion|Persuaded]] or [[Intimidation|Intimidated]] to open the door. | ||
* There is a coiled rope holding a suspended '''Foundation Block''' above a cracked tile. If the coiled rope is damaged and destroyed by an attack, the foundation block will fall, dealing {{DamageText|50|Physical}} damage to creatures below it and crashing through the floor into the [[Bedchamber]] below. This hole can be [[Jump| | * There is a coiled rope holding a suspended '''Foundation Block''' above a cracked tile. If the coiled rope is damaged and destroyed by an attack, the foundation block will fall, dealing {{DamageText|50|Physical}} damage to creatures below it and crashing through the floor into the [[Bedchamber]] below. This hole can be [[Jump (Bonus Action)|Jump]]ed through. | ||
===Getting to the Dank Crypt=== | ===Getting to the Dank Crypt=== | ||
* Around the east cliffside of the Chapel Entrance, at the end of the path, is a locked trapdoor. It can be picked but has a high difficulty. This trapdoor leads to the [[Dank Crypt]]. | * Around the east cliffside of the Chapel Entrance, at the end of the path, is a locked trapdoor. It can be picked but has a high difficulty. This trapdoor leads to the [[Dank Crypt]]. |