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Distracting Strike (Melee): Difference between revisions
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| icon = Distracting Strike Melee Icon.webp | | icon = Distracting Strike Melee Icon.webp | ||
| cost = action | | cost = action | ||
| hit cost = supdie | |||
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| damage = weapon | | damage = weapon |
Revision as of 10:30, 11 November 2023
Template:Up to date
Distracting Strike (Melee) is a Action. This combat manoeuvre allows the Fighter to give its allies Advantage on their attack rolls against a target while dealing a bit of extra damage.
Description
Distract the target, giving your allies Advantage on their next Attack Roll against it.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll
Condition: Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.
How to learn
(Information not yet added.)