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Water Whip: Knock Prone: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | description = Use the water whip to knock the target {{Cond|Prone}}. | image = Water Whip Knock Prone.webp | summary = '''{{PAGENAME}}''' is an Action that allows a {{Class|Way of the Four Elements}} to deal damage and knock a target prone. | cost = action, ki:2 | damage = amount:3d10, type: Bludgeoning | range m = 9 | save = DEX | higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}} | class learns at level 3 = Way o...") |
HiddenDragon (talk | contribs) No edit summary |
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| image = Water Whip Knock Prone.webp | | image = Water Whip Knock Prone.webp | ||
| summary = '''{{PAGENAME}}''' is an Action that allows a {{Class|Way of the Four Elements}} to deal damage and knock a target prone. | | summary = '''{{PAGENAME}}''' is an Action that allows a {{Class|Way of the Four Elements}} to deal damage and knock a target prone. | ||
| cost = action | | cost = action | ||
| cost2 = ki | |||
| cost2 amount = 2 | |||
| damage = amount:3d10, type: Bludgeoning | | damage = amount:3d10, type: Bludgeoning | ||
| range m = 9 | | range m = 9 |
Revision as of 09:53, 12 November 2023
Water Whip: Knock Prone is an Action that allows a to deal damage and knock a target prone.
Description
Use the water whip to knock the target .
Properties
- Cost:
- Action
- Damage:
- 3d10 (3~30) Bludgeoning
- Details:
- Range: 9 m / {{{range ft}}} ft
- DEX Save
How to learn
Classes:
- Class level 3: Way of the Four Elements