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Demonspirit (Condition): Difference between revisions
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(Created page with "{{ConditionPage | effects = *Affected entity's summoned creature has Resistance to all damage except {{DamageType|Psychic}}. *At the start of the turn the summoned creature's turn, it must succeed a {{Saving Throw|Wisdom}} or be driven Mad. }} == Notes == * The summon itself is the one that gets this buff. * If the summon fails the Wisdom Saving Throw, it will get the condition {{cond|Demonspirit Madness}}") |
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*Affected entity's summoned creature has [[Resistance]] to all damage except {{DamageType|Psychic}}. | *Affected entity's summoned creature has [[Resistance]] to all damage except {{DamageType|Psychic}}. | ||
*At the start of | *At the start of the summoned creature's turn, it must succeed a {{Saving Throw|Wisdom}} or be driven [[Demonspirit Madness (Condition)|Mad]]. | ||
}} | }} | ||
== Notes == | == Notes == | ||
* The summon itself is the one that gets this buff. | * The summon itself is the one that gets this buff. | ||
* If the summon fails the Wisdom Saving Throw, it will get the condition {{cond|Demonspirit Madness}} | * If the summon fails the Wisdom Saving Throw, it will get the condition {{cond|Demonspirit Madness}} | ||
Affected entity's summoned creature has <LSTag Tooltip=\"Resistant\">Resistance</LSTag> to all damage except Psychic.<br><br>At the start of the summoned creature's turn, it must succeed a Wisdom <LSTag Tooltip=\"SavingThrow\">Saving Throw</LSTag> or be driven <LSTag Type=\"Status\" Tooltip=\"CROWN_OF_MADNESS\">Mad</LSTag>.", |
Revision as of 15:14, 13 November 2023
- Affected entity's summoned creature has Resistance to all damage except Psychic.
- At the start of the summoned creature's turn, it must succeed a Wisdom saving throw or be driven Mad.
Sources of Demonspirit
Notes
- The summon itself is the one that gets this buff.
- If the summon fails the Wisdom Saving Throw, it will get the condition
Affected entity's summoned creature has <LSTag Tooltip=\"Resistant\">Resistance</LSTag> to all damage except Psychic.
At the start of the summoned creature's turn, it must succeed a Wisdom <LSTag Tooltip=\"SavingThrow\">Saving Throw</LSTag> or be driven <LSTag Type=\"Status\" Tooltip=\"CROWN_OF_MADNESS\">Mad</LSTag>.",