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Demonspirit (Condition)
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- Affected entity's summoned creature has Resistance to all damage except
Psychic.
- At the start of the summoned creature's turn, it must succeed a
Wisdom saving throw or be driven Mad.
Properties
: start of turn
Condition: Demonspirit Madness
Duration: 1 turn
DC 10 Wisdom saving throw
- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a DC 13
Wisdom saving throw. On a successful save, the condition is removed.
Sources of Demonspirit
Notes[edit | edit source]
- The summon itself is the one that gets this buff.
- If the summon fails the Wisdom Saving Throw, it will get the condition