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Dissonant Whispers: Difference between revisions
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On a successful {{SavingThrow|Wisdom}}, the creature only takes half damage. | On a successful {{SavingThrow|Wisdom}}, the creature only takes half damage. | ||
| cost = action | | cost = action, spell1 | ||
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| damage = 3d6 | | damage = 3d6 |
Revision as of 01:09, 8 December 2023
Dissonant Whispers is a level 1 enchantment spell. This spell allows spellcasters to fill a target with terror and deal Psychic damage to them.
Description
a creature: it will be easier to hit and cannot move.
On a successful Wisdom saving throw, the creature only takes half damage.
Properties
- Cost
- Action + Level 1 Spell Slot
- Damage
- 3d6 (3~18) Psychic (Wisdom save to halve)
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Deal an additional 1d6 Psychic damage per level.Condition: Frightened
Duration: 2 turns
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
Classes:
- Class Level 1: Bard, and Great Old One