Template:Damage text: Difference between revisions

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<includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} |'''{{{1}}}{{DamageIcon|{{{2}}}}}{{#ifeq: {{{2}}} | Healing | [[Hit points|{{DamageColor | {{{2}}} |hit points}}]]''' | [[Damage Types|{{DamageColor | {{{2}}} |{{{2}}}}}]]'''}}}}{{#if:{{{drs|}}}|{{DRS}}}}</span></includeonly><noinclude>
<includeonly><span style="white-space: nowrap;">{{DamageColor | {{{2}}} |'''{{{1}}}{{DamageIcon|{{{2}}}}}{{#ifeq: {{{2}}} | Healing | {{DamageColor | {{{2}}} |hit points}}''' | {{DamageColor | {{{2}}} |{{{2}}}}}'''}}}}{{#if:{{{drs|}}}|{{DRS}}}}</span></includeonly><noinclude>


This template inserts formatted damage text.
This template inserts formatted damage text.

Revision as of 06:39, 25 December 2023


This template inserts formatted damage text.

Basic usage

Usage: Blah blah deals {{DamageText|2d6|Fire}} damage.

Result: Blah blah deals 2d6Damage TypesFire damage.


Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.

Result: Blah blah deals 2d6Damage TypesPhysical damage.

Healing text

Usage: Blah blah heals {{DamageText|2d4+2|Healing}}.

Result: Blah blah restores 2d4+2hit points.

Damage rider as source

See Template:DRS for an explanation on why anyone would want to do this.

Usage: Blah blah deals {{DamageText|2d6|Physical}} damage.

Result: Blah blah deals 2d6Damage TypesPhysicalDRS damage.