Fire Infusion (Condition): Difference between revisions

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(Created page with "{{ConditionPage | effects = * The affected entity deals an additional {{DamageText|1d4|Fire}} the next time it deals damage with a weapon. }}")
 
(Added properties and empty notes field (using bot))
 
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{{ConditionPage
{{ConditionPage
| effects = * The affected entity deals an additional {{DamageText|1d4|Fire}} the next time it deals damage with a weapon.
| effects = * The affected entity deals an additional {{DamageText|1d4|Fire}} the next time it deals damage with a weapon.
| stack id =MAG_SPELLBLADE_ACID_ENERGY
| tick type =start turn
| stack type =overwrite
| notes = 
}}
}}

Latest revision as of 15:12, 3 February 2024

  • The affected entity deals an additional 1d4Damage TypesFire the next time it deals damage with a weapon.

Properties

Status IDStack ID: MAG_SPELLBLADE_ACID_ENERGY

Loses duration: start of turn

If already applied: replace current

Conditions with the same stack ID

Conditions with the stack ID MAG_SPELLBLADE_ACID_ENERGY, only one of these can be applied at the same time:

Condition Effects

Acid Infusion (Condition) Acid Infusion

  • The affected entity deals an additional 1d4Damage TypesAcid the next time it deals damage with a weapon.

Cold Infusion (Condition) Cold Infusion

  • The affected entity deals an additional 1d4Damage TypesCold the next time it deals damage with a weapon.

Fire Infusion (Condition) Fire Infusion

  • The affected entity deals an additional 1d4Damage TypesFire the next time it deals damage with a weapon.

Lightning Infusion (Condition) Lightning Infusion

  • The affected entity deals an additional 1d4Damage TypesLightning the next time it deals damage with a weapon.

Thunder Infusion (Condition) Thunder Infusion

  • The affected entity deals an additional 1d4Damage TypesThunder the next time it deals damage with a weapon.

Sources of Fire Infusion