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* {{FRWiki|Guardian of faith|long}} | * {{FRWiki|Guardian of faith|long}} | ||
[[Category:Sources of Radiant damage]] |
Revision as of 09:00, 19 February 2024
This page is about the spell, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).
Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
Description
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Range: 9 m / 30 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 7: Cleric, and Light Domain (Domain Spell)
- Class Level 10: Bard (via Magical Secrets)
Notes
- The incantation for Guardian of Faith is Ex Textura, Latin for "from the weave".