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Bone Chill: Difference between revisions
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| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s. | | description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s. | ||
| action type = action | | action type = action | ||
| attack roll = yes | |||
| damage = 1d8 | | damage = 1d8 | ||
| damage type = Necrotic | | damage type = Necrotic |
Revision as of 17:08, 13 July 2023
Chill Touch is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining hit points.
Description
Assail a creature with the chill of the grave. It takes 1d8Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.
Properties
- Damage
- 1d8 (1~8) Necrotic
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:
2d8 (2~16) Necrotic
Condition: Chill Touch
[[ Chill Touch
(Condition)| Chill Touch
]]
How to learn
(Information not yet added.)