Bone Chill

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Bone Chill Icon.png

Bone Chill is a Cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining Hit Points.

Description

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack Rolls.

Properties

Cost:
Action
Damage:
D8 Necrotic.png 1d8 (1~8) Damage Types Necrotic
Details:
Attack Roll
Range: 18 m / 60 ft

At Higher Levels

When the spellcaster reaches Level 5, the damage increases by another D8 Necrotic.png 1d8 Necrotic damage, for a total of 2d8Damage TypesNecrotic.

When the spellcaster reaches Level 10, the damage increases by another D8 Necrotic.png 1d8 Necrotic damage, for a total of 3d8Damage TypesNecrotic.

Condition: Bone Chilled

Bone Chilled Bone Chilled
Duration: 1 turn

How to Learn

Classes:

Races:

(Character Level is the sum of all Class Levels for a multi-classed character.)

External Links[edit | edit source]