User:Bigbucky: Difference between revisions

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== Advantage on attack rolls ==
== Advantage on attack rolls ==
=== Conditions ===
=== Conditions ===
*{{cond|Off Balance}} - Advantage on attack rolls against the target
*{{cond|Invisible}} - Advantage on attack rolls
*{{cond|Entangled}} - Advantage on attack rolls against the target
*{{cond|Entangled}} - Advantage on attack rolls against the target
*{{cond|Enwebbed}} - Advantage on attack rolls against the target
*{{cond|Enwebbed}} - Advantage on attack rolls against the target
*{{cond|Invisible}} - Advantage on attack rolls
*{{cond|Off Balance}} - Advantage on attack rolls against the target
*{{cond|Paralysed}} - Advantage on attack rolls against the target and attacks made within {{distance|m=3|ft=10}} of the target are automatic [[Critical Hit]]s
*{{cond|Paralysed}} - Advantage on attack rolls against the target and attacks made within {{distance|m=3|ft=10}} of the target are automatic [[Critical Hit]]s
*{{cond|Restrained}} - Advantage on attack rolls against the target
*{{cond|Restrained}} - Advantage on attack rolls against the target
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== Disadvantage on attack rolls ==
== Disadvantage on attack rolls ==
=== Conditions ===
=== Conditions ===
*{{cond|Weak Grip}} - Disadvantage on attack rolls
*{{cond|Invisible}} - Disadvantage on attack rolls against the target
*{{cond|Blinded}} - Disadvantage on attack rolls
*{{cond|Blinded}} - Disadvantage on attack rolls
*{{cond|Entangled}} - Disadvantage on attack rolls
*{{cond|Entangled}} - Disadvantage on attack rolls
*{{cond|Enwebbed}} - Disadvantage on attack rolls
*{{cond|Enwebbed}} - Disadvantage on attack rolls
*{{cond|Frightened}} - Disadvantage on attack rolls while the source of its fear is within line of sight
*{{cond|Frightened}} - Disadvantage on attack rolls while the source of its fear is within line of sight
*{{cond|Invisible}} - Disadvantage on attack rolls against the target
*{{cond|Poisoned}} - Disadvantage on attack rolls
*{{cond|Poisoned}} - Disadvantage on attack rolls
*{{cond|Restrained}} - Disadvantage on attack rolls
*{{cond|Restrained}} - Disadvantage on attack rolls
 
*{{cond|Weak Grip}} - Disadvantage on attack rolls


=== Class features ===
=== Class features ===
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw,
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw,

Revision as of 01:16, 25 March 2024


Sources of advantage and disadvantage

Advantage on attack rolls

Conditions

  • Entangled Entangled - Advantage on attack rolls against the target
  • Enwebbed Enwebbed - Advantage on attack rolls against the target
  • Invisible Invisible - Advantage on attack rolls
  • Off Balance Off Balance - Advantage on attack rolls against the target
  • Paralysed Paralysed - Advantage on attack rolls against the target and attacks made within 3 m / 10 ft of the target are automatic Critical Hits
  • Restrained Restrained - Advantage on attack rolls against the target
  • Sleeping Sleeping - Advantage on attack rolls against the target and attacks made within 1.5 m / 5 ft of the target are automatic Critical Hits


Disadvantage on attack rolls

Conditions

  • Blinded Blinded - Disadvantage on attack rolls
  • Entangled Entangled - Disadvantage on attack rolls
  • Enwebbed Enwebbed - Disadvantage on attack rolls
  • Frightened Frightened - Disadvantage on attack rolls while the source of its fear is within line of sight
  • Invisible Invisible - Disadvantage on attack rolls against the target
  • Poisoned Poisoned - Disadvantage on attack rolls
  • Restrained Restrained - Disadvantage on attack rolls
  • Weak Grip Weak Grip - Disadvantage on attack rolls

Class features

  • Lucky Lucky - Gain 3 Luck Points that recharge after a long rest, which you can use to gain advantage on the next saving throw,