User:Bigbucky: Difference between revisions
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== Advantage on attack rolls == | == Advantage on attack rolls == | ||
=== Conditions === | === Conditions === | ||
*{{cond|Entangled}} - Advantage on attack rolls against the target | *{{cond|Entangled}} - Advantage on attack rolls against the target | ||
*{{cond|Enwebbed}} - Advantage on attack rolls against the target | *{{cond|Enwebbed}} - Advantage on attack rolls against the target | ||
*{{cond|Invisible}} - Advantage on attack rolls | |||
*{{cond|Off Balance}} - Advantage on attack rolls against the target | |||
*{{cond|Paralysed}} - Advantage on attack rolls against the target and attacks made within {{distance|m=3|ft=10}} of the target are automatic [[Critical Hit]]s | *{{cond|Paralysed}} - Advantage on attack rolls against the target and attacks made within {{distance|m=3|ft=10}} of the target are automatic [[Critical Hit]]s | ||
*{{cond|Restrained}} - Advantage on attack rolls against the target | *{{cond|Restrained}} - Advantage on attack rolls against the target | ||
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== Disadvantage on attack rolls == | == Disadvantage on attack rolls == | ||
=== Conditions === | === Conditions === | ||
*{{cond|Blinded}} - Disadvantage on attack rolls | *{{cond|Blinded}} - Disadvantage on attack rolls | ||
*{{cond|Entangled}} - Disadvantage on attack rolls | *{{cond|Entangled}} - Disadvantage on attack rolls | ||
*{{cond|Enwebbed}} - Disadvantage on attack rolls | *{{cond|Enwebbed}} - Disadvantage on attack rolls | ||
*{{cond|Frightened}} - Disadvantage on attack rolls while the source of its fear is within line of sight | *{{cond|Frightened}} - Disadvantage on attack rolls while the source of its fear is within line of sight | ||
*{{cond|Invisible}} - Disadvantage on attack rolls against the target | |||
*{{cond|Poisoned}} - Disadvantage on attack rolls | *{{cond|Poisoned}} - Disadvantage on attack rolls | ||
*{{cond|Restrained}} - Disadvantage on attack rolls | *{{cond|Restrained}} - Disadvantage on attack rolls | ||
*{{cond|Weak Grip}} - Disadvantage on attack rolls | |||
=== Class features === | === Class features === | ||
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw, | *{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw, |
Revision as of 01:16, 25 March 2024
Sources of advantage and disadvantage
Advantage on attack rolls
Conditions
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target
- - Advantage on attack rolls
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target and attacks made within 3 m / 10 ft of the target are automatic Critical Hits
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target and attacks made within 1.5 m / 5 ft of the target are automatic Critical Hits
Disadvantage on attack rolls
Conditions
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls while the source of its fear is within line of sight
- - Disadvantage on attack rolls against the target
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
Class features
- long rest, which you can use to gain advantage on the next saving throw, - Gain 3 Luck Points that recharge after a