User:Bigbucky: Difference between revisions

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*{{cond|Sleeping}} - Advantage on attack rolls against the target and attacks made within {{distance|m=1.5|ft=5}} of the target are automatic [[Critical Hit]]s
*{{cond|Sleeping}} - Advantage on attack rolls against the target and attacks made within {{distance|m=1.5|ft=5}} of the target are automatic [[Critical Hit]]s


=== Spells ===
*{{cond|True Strike}} - Advantage on attack rolls against the target


== Disadvantage on attack rolls ==
== Disadvantage on attack rolls ==
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=== Class features ===
=== Class features ===
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw,
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw,
{{ConditionPage
| effects =
* Ranged attacks and spells have a range of {{Distance|m=3|ft=10}} and [[Attack Roll]]s suffer {{Disadvantage}}.
* Attack Rolls against Blinded creatures have {{Advantage}}.
| type = blinded
}}

Revision as of 01:24, 25 March 2024


Sources of advantage and disadvantage

Advantage on attack rolls

Conditions

  • Entangled Entangled - Advantage on attack rolls against the target
  • Enwebbed Enwebbed - Advantage on attack rolls against the target
  • Invisible Invisible - Advantage on attack rolls
  • Off Balance Off Balance - Advantage on attack rolls against the target
  • Paralysed Paralysed - Advantage on attack rolls against the target and attacks made within 3 m / 10 ft of the target are automatic Critical Hits
  • Restrained Restrained - Advantage on attack rolls against the target
  • Sleeping Sleeping - Advantage on attack rolls against the target and attacks made within 1.5 m / 5 ft of the target are automatic Critical Hits

Spells

  • True Strike True Strike - Advantage on attack rolls against the target

Disadvantage on attack rolls

Conditions

  • Blinded Blinded - Disadvantage on attack rolls and ranged attacks and spells have a range of 3 m / 10 ft
  • Entangled Entangled - Disadvantage on attack rolls
  • Enwebbed Enwebbed - Disadvantage on attack rolls
  • Frightened Frightened - Disadvantage on attack rolls while the source of its fear is within line of sight
  • Invisible Invisible - Disadvantage on attack rolls against the target
  • Poisoned Poisoned - Disadvantage on attack rolls
  • Restrained Restrained - Disadvantage on attack rolls
  • Weak Grip Weak Grip - Disadvantage on attack rolls

Class features

  • Lucky Lucky - Gain 3 Luck Points that recharge after a long rest, which you can use to gain advantage on the next saving throw,


Condition Type Icon.pngBlinded

Sources of Bigbucky

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