User:Bigbucky: Difference between revisions
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=== Class features === | === Class features === | ||
*{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw, | *{{sai|Lucky}} - Gain 3 '''Luck Points''' that recharge after a [[long rest]], which you can use to gain advantage on the next saving throw, | ||
Revision as of 01:25, 25 March 2024
Sources of advantage and disadvantage
Advantage on attack rolls
Conditions
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target
- - Advantage on attack rolls
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target and attacks made within 3 m / 10 ft of the target are automatic Critical Hits
- - Advantage on attack rolls against the target
- - Advantage on attack rolls against the target and attacks made within 1.5 m / 5 ft of the target are automatic Critical Hits
Spells
- - Advantage on attack rolls against the target
Disadvantage on attack rolls
Conditions
- - Disadvantage on attack rolls and ranged attacks and spells have a range of 3 m / 10 ft
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls while the source of its fear is within line of sight
- - Disadvantage on attack rolls against the target
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
- - Disadvantage on attack rolls
Class features
- long rest, which you can use to gain advantage on the next saving throw, - Gain 3 Luck Points that recharge after a