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Ring of Jumping: Difference between revisions
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| description = {{uncommon|Ring of Jumping}} is an uncommon [[Rings|Ring]] that grants the wearer the ability to cast [[Enhance Leap]] once per [[Short Rest]]. | | description = {{uncommon|Ring of Jumping}} is an uncommon [[Rings|Ring]] that grants the wearer the ability to cast [[Enhance Leap]] once per [[Short Rest]]. | ||
| quote = The ring is scuffed and twisted out of shape, as if worn by big stony fingers. The owner of those fingers has carved 'Karthol' into the warped metal in a fit of affection or possessiveness. | | quote = The ring is scuffed and twisted out of shape, as if worn by big stony fingers. The owner of those fingers has carved 'Karthol' into the warped metal in a fit of affection or possessiveness. | ||
| where to find = | | where to find = Can be bought or stolen from [[Derryth Bonecloak]] in the [[Underdark]] | ||
| where to find location = Ebonlake Grotto | |||
| where to find x = -55 | |||
| where to find y = -93 | |||
| type = Rings | | type = Rings | ||
| rarity = uncommon | | rarity = uncommon |
Revision as of 08:59, 21 August 2024
Ring of Jumping is an uncommon Ring that grants the wearer the ability to cast Enhance Leap once per Short Rest.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
The ring is scuffed and twisted out of shape, as if worn by big stony fingers. The owner of those fingers has carved 'Karthol' into the warped metal in a fit of affection or possessiveness.
Properties
Rarity: Uncommon
Weight: 0.05 kg / 0.1 lb
Price: 55 gp
UID
MAG_PHB_OfJumping_RingUUID
cddea208-03cc-4b67-969d-a038bb233e5d
Special
The wearer of this item gains:
+
)
(- Cast as a level 1 spell (
Recharge: Short rest.)
Where to find
- Ebonlake Grotto X: -55 Y: -93: Can be bought or stolen from Derryth Bonecloak in the Underdark
Notes
- The spell being cast as a bonus action (rather than the usual full action) is actually a detriment as it means that most characters will not be able to cast the spell on themselves and then jump in the same turn.