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Wound Closure (Condition): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Condition page | icon = Amulet Necklace F Gold A 1 Unfaded Icon.png | effects = While unconscious, the affected entity stabilises at the start of its turn. | stack id = MAG_WOUND_CLOSURE | properties = ApplyToDead | tick type = start }}") |
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{{Condition page | {{Condition page | ||
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png | | icon = Amulet Necklace F Gold A 1 Unfaded Icon.png | ||
| effects = While unconscious, the affected entity stabilises at the start of its turn. | | effects = * While unconscious, the affected entity stabilises at the start of its turn. | ||
| stack id = MAG_WOUND_CLOSURE | | stack id = MAG_WOUND_CLOSURE | ||
| properties = ApplyToDead | | properties = ApplyToDead | ||
| tick type = start | | tick type = start | ||
}} | }} |
Latest revision as of 09:31, 25 September 2024
- While unconscious, the affected entity stabilises at the start of its turn.
Properties
MAG_WOUND_CLOSURE
: start of turn :
Conditions with the same stack ID
Conditions with the stack ID MAG_WOUND_CLOSURE
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|