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Mind flayer (windmill): Difference between revisions

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(Created page with "{{PageSeo | description = The Mind flayer is a notable mind flayer that appears to be dying when the party encounters it in the Nautiloid Wreck on the Ravaged Beach in Act One. | image = Mind Flayer windmill.png }} {{Infobox creature | name = Mind Flayer | image = <gallery> Mind Flayer windmill.png|In-game Portrait Newborn Mind Flayer.png|Portrait </gallery> | level = 5 | size = Medium | type = Aberration | race = Mind flayer | ac = 10 | t hp = 92...")
 
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{{Feature box|Extract Brain}}
{{Feature box|Extract Brain}}
{{Feature box|Mind Blast}}
{{Feature box|Mind Blast}}
{{Feature box|Tentacle Whip}}
{{Feature box|Tentacle Whip (Illithid)}}
{{Feature box|Levitate (Illithid Power)}}
{{Feature box|Levitate (Illithid Power)}}



Revision as of 03:54, 10 October 2024

The windmill Mind flayer is a notable mind flayer that can be found sleeping underneath the Abandoned Windmill in Rivington. It is brain-starved, as a result of its recent ceremorphosis.

Involvement

If the party member interacts with the mind flayer, The Emperor The Emperor tells the party it is a recently transformed mind flayer, and then tells them to kill it, so they may consume its power. The party can either sneak away making a Stealth check to leave, or can wake up the mind flayer.

If the party wakes it up, it will notice the party's tadpoles and ask the party for a fresh brain to consume, kicking off the quest Feed the Mind Flayer Feed the Mind Flayer.

Combat

Attacks and abilities

Generic Multiattack.webp
Extract Brain Extract Brain ()
+
D6 Healing.png 6d6 (6~36) hit points

Try to extract the brain of a Stunned or Unconscious creature.

 Melee: 1.5 m / 5  ft
Recharge: Per Turn
Mind Blast.webp
Mind Blast Mind Blast ()

Spew forth a conical wave of psychic energy and possibly Stun Stun targets within.

INT Save
AoE: 14 m / 47 ft (Cone)
Recharge: Long rest
Generic Physical.webp
Tentacle Whip Tentacle Whip ()
D10 Psychic.png 2d10 + 4 (6~24) Damage TypesPsychic

Lash out with your tentacles and possibly Stun your target.

INT Save
 Melee: 1.5 m / 5  ft
Fly Illithid Power.webp
Levitate (Illithid Power) Levitate (Illithid Power) ()
Float effortlessly to a destination.
 Range: 18 m / 60 ft
Recharge: Per Turn

Notable loot

Related quests