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Mind flayer (windmill)
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The windmill Mind flayer is a notable mind flayer that can be found sleeping underneath the Abandoned Windmill in Rivington during Act Three. It is brain-starved, as a result of its recent ceremorphosis.
Involvement[edit | edit source]
Act Three[edit | edit source]
Main article: Feed the Mind Flayer
If a party member interacts with the mind flayer, The Emperor informs them that it is a recently transformed mind flayer, and to kill it to consume its power. The party can sneak away via a Stealth check or awaken the mind flayer.
Upon waking up, the mind flayer notices the party's tadpoles and asks for a fresh brain to consume, which initiates
. The party can bring it a fresh corpse, tell it to find its own food, or kill it. The first and third options grant a free Illithid power.According to Absolute Orders: Newborn, which is carried by the mind flayer, its former name could have been Alyan.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
- Absolute Orders: Newborn
- Mind Flayer Brain
- Ring of Truthfulness
- Timmask Spores (ingredient)
- Windmill Key