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Mind Spike: Difference between revisions

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(corrected mind spike spell)
m (As of patch 7 Mind Strike is a level one enchantment spell only usable by NPCs. Even with a Wisdom save the spell delivers its' full damage roll.)
 
Line 2: Line 2:
| name = Mind Spike
| name = Mind Spike
| image = Mind Spike.webp
| image = Mind Spike.webp
| level = 2
| level = 1
| school = Divination
| school = Enchantment
| summary =  
| summary =  
| description = Reach into an enemy's mind and impose {{Disadvantage}} on Wisdom {{Saving Throw}}s.
| description = Reach into an enemy's mind and impose {{Disadvantage}} on Wisdom {{Saving Throw}}s.
| cost = action, spell1
| cost = action
| hit cost =  
| hit cost =  
| attack roll =  
| attack roll =  
Line 17: Line 17:
| concentration =  
| concentration =  
| save = WIS
| save = WIS
| on save = Targets still take half damage.
| on save = Targets still take full damage.
| range = ranged
| range = ranged
| range m =  
| range m =  

Latest revision as of 21:10, 17 October 2024

Mind Spike.webp

Mind Spike is a level 1 enchantment spell. It cannot be learned by players and is only used by NPCs.

Description

Reach into an enemy's mind and impose Disadvantage Icon.png Disadvantage on Wisdom Saving throws.

Properties

Cost
Action
Damage
D8 Psychic.png 2d8 (2~16) Damage TypesPsychic
Details
WIS Save (On Save: Targets still take full damage.)
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Mindstruck

Mindstruck Mindstruck

Duration: 3 turns

How to learn

Used by creatures: Mind Master Fonmara, and Mind Master Dunnol