Rage: Difference between revisions

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While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.


You also have Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
You also have Resistance to [[Damage Types|physical damage]], and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Revision as of 11:18, 23 February 2022

Rage Tooltip.png

Rage is a Barbarian Bonus Action. This ability allow them to use their anger to gain resistances against physical damage and deal extra melee damage to enemies.

Description

While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.

You also have Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus Action Icon.png Bonus Action +File:Rage Charge Icon.png Rage Charge

Only available in combat

  • Damage: Weapon Damage (Melee) + 2
  • Range Icon.png Range: Self