Difficulty: Difference between revisions

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(Added some info from testing.)
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Explorer is the least difficult setting. In comparison to the Balanced difficulty setting Explorer has:
Explorer is the least difficult setting. In comparison to the Balanced difficulty setting Explorer has:


* Friendly NPCs are harder to kill.
* Friendly characters receive a 50% bonus to hitpoints.
* Items purchased from a merchant are at a 20% discount.
* Items purchased from a merchant are at a 20% discount.
* All characters (including enemies) proficiency bonuses are increased by 2.
* All characters (including enemies) proficiency bonuses are increased by 2.
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* Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log).
* Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log).
* Increased hitpoints, armor class, and bonuses for enemy NPCs.
* Increased hitpoints, armor class, and bonuses for enemy NPCs.
=== Example of Difficulty Changes ===
One named 4th level enemy in Act 1's statistics change the following across the three difficulties:
* Explorer Difficulty: 46hp, +4 Proficiency Bonus
* Balanced Difficulty: 67hp, +2 Proficiency Bonus
* Tactician Difficulty: 87hp, +2 Proficiency Bonus, additional +2 Difficulty: Tactician bonus.

Revision as of 23:43, 11 August 2023

Baldur's Gate 3 has three difficulty settings to choose from, in increasing difficulty order: Explorer, Balanced, Tactician.

Selecting A Difficulty

When you start a new game, you will be prompted to select a difficulty.

You also may change the difficulty after starting a game by using the menu and clicking on 'Difficulty'. The changes to statistics by modifying the difficulty are immediate.

Explorer Difficulty

Explorer is the least difficult setting. In comparison to the Balanced difficulty setting Explorer has:

  • Friendly characters receive a 50% bonus to hitpoints.
  • Items purchased from a merchant are at a 20% discount.
  • All characters (including enemies) proficiency bonuses are increased by 2.

Balanced Difficulty

As the default and middle difficulty, Balanced difficulty is the baseline.

Tactician Difficulty

Tactician is the highest difficulty setting. In comparison to the Balanced difficulty setting Tactician has:

  • More aggressive enemy NPC behavior, such as targeting spellcasters more often and attempting to finish off downed characters.
  • Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log).
  • Increased hitpoints, armor class, and bonuses for enemy NPCs.

Example of Difficulty Changes

One named 4th level enemy in Act 1's statistics change the following across the three difficulties:

  • Explorer Difficulty: 46hp, +4 Proficiency Bonus
  • Balanced Difficulty: 67hp, +2 Proficiency Bonus
  • Tactician Difficulty: 87hp, +2 Proficiency Bonus, additional +2 Difficulty: Tactician bonus.