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Explorer is the least difficult setting. In comparison to the Balanced difficulty setting Explorer has: | Explorer is the least difficult setting. In comparison to the Balanced difficulty setting Explorer has: | ||
* Friendly | * Friendly characters receive a 50% bonus to hitpoints. | ||
* Items purchased from a merchant are at a 20% discount. | * Items purchased from a merchant are at a 20% discount. | ||
* All characters (including enemies) proficiency bonuses are increased by 2. | * All characters (including enemies) proficiency bonuses are increased by 2. | ||
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* Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log). | * Enemy characters receive a +2 bonus (noted as Difficulty: Tactician in the combat log). | ||
* Increased hitpoints, armor class, and bonuses for enemy NPCs. | * Increased hitpoints, armor class, and bonuses for enemy NPCs. | ||
=== Example of Difficulty Changes === | |||
One named 4th level enemy in Act 1's statistics change the following across the three difficulties: | |||
* Explorer Difficulty: 46hp, +4 Proficiency Bonus | |||
* Balanced Difficulty: 67hp, +2 Proficiency Bonus | |||
* Tactician Difficulty: 87hp, +2 Proficiency Bonus, additional +2 Difficulty: Tactician bonus. |