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Stunning Strike (Melee): Difference between revisions
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Crashaholic (talk | contribs) m (Replaced Ki text with non-main namespace variant) |
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*{{Attack Roll}} | *{{Attack Roll}} | ||
*{{Range|melee}} (Inherits Weapon Range) | *{{Range|melee}} (Inherits Weapon Range) | ||
*{{SavingThrow|CON}} to negate the '''Stunned''' effect | *{{SavingThrow|CON}} to negate the '''[[Stunned (Condition)|Stunned]]''' effect | ||
{| class="wikitable mw-collapsible" role="presentation" | {| class="wikitable mw-collapsible" role="presentation" | ||
|<b> Stunned</b> | |{{Icon|Stunned Condition Icon.webp|25}}<b>Stunned</b> | ||
|- | |- | ||
|{{Duration|1}} | |{{Duration|1}} |
Revision as of 09:44, 24 August 2023
Stunning Strike (Melee) is a Action. This Action allows the Monk to deal damage to enemies with Melee Weapons and possibly Stun them.
Description
Spend a Ki Point to deal
1d6 (1~6) + Strength or Dexterity modifier Physical
and possibly Stun the target.
Properties
Action + 1Ki Point
- Damage:1d6 (1~6) + Strength or Dexterity modifier Physical(Inherits Weapon Damage Type)
- Attack roll
- Melee: 1.5 m / 5 ft (Inherits Weapon Range)
- Constitution saving throw to negate the Stunned effect
Stunned |
Duration: 1 turn
|
At Higher Levels
At Level 9 damage is increased to
1d8 (1~8) + Strength or Dexterity modifier Physical
(Inherits Weapon Damage Type)
Progression
- Learns at level 5: