Ad placeholder
Invoke Duplicity: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate | |||
| type = classaction | |||
'''Invoke Duplicity''' is a [[Trickery Domain]] [[Cleric]] Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies. | | summary = '''Invoke Duplicity''' is a [[Trickery Domain]] [[Cleric]] Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies. | ||
| description = Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of that creature. | |||
| image = Invoke Duplicity Icon.png | |||
Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of that creature. | | cost = chadiv:1 | ||
| concentration = yes | |||
== | | damage = | ||
| damage2 = | |||
| recharge = | |||
| duration = 10 | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| range m = 9 | |||
| range ft = 10 | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate) | |||
| higherlevels = | |||
| class learns at level 2 = Trickery Domain | |||
| granted by feats = | |||
| notes = | |||
}} |
Revision as of 04:25, 5 September 2023
Template:Up to date
Invoke Duplicity is a Trickery Domain Cleric Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
Description
Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3m / 10ft
of that creature.
Properties
- Cost:
- Channel Divinity Charge
- Details:
- Range: 9 m / 10 ft
- Concentration
- Duration: 10 turns
AoE: 3 m / 10 ft (Radius) (effect of the Advantage granted by the duplicate)
How to learn
Classes:
- Class level 2: Trickery Domain