Cinder Shoes: Difference between revisions

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| image = Leather Boots Magical Icon.png
| image = Leather Boots Magical Icon.png
| description = {{uncommon|Cinder Shoes}} is a pair of uncommon [[Boots|Boots]] that grants {{IconLink|Burning Condition Icon.webp|Heat (Condition)|Heat|size=25}} whenever the wearer [[Condition#Burned|Burn]] an enemy.
| description = {{uncommon|Cinder Shoes}} is a pair of uncommon [[Boots|Boots]] that grants {{IconLink|Burning Condition Icon.webp|Heat (Condition)|Heat|size=25}} whenever the wearer [[Condition#Burned|Burn]] an enemy.
| quote = Despite the many scorch marks, thjese leather boots are somehow still supple and intact.
| quote = Despite the many scorch marks, these leather boots are somehow still supple and intact.
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Boots<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->

Revision as of 22:50, 5 September 2023

Cinder Shoes image

Cinder Shoes is a pair of uncommon Boots that grants Heat Heat whenever the wearer Burn an enemy.

Description Icon.png
Despite the many scorch marks, these leather boots are somehow still supple and intact.

Properties

  • Boots Boots
  • Rarity: Uncommon
  •  Weight: 0.55 kg / 1.1 lb
  • Price: 70 gp

Special

The wearer of this item gains:

  • Cinders: Whenever you Burn Burn an enemy, you gain 2 turns of Heat Heat for 2 turns.

Where to find

Sold by Blurg in the Myconid Colony, Underdark

Condition

Heat Heat
  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.