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Forced Manoeuvre: Difference between revisions
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''See also: [[Manoeuvring Attack (Melee)]] and [[Manoeuvring Attack (Ranged)]], the actions that spur this Situational Action.'' | ''See also: [[Manoeuvring Attack (Melee)]] and [[Manoeuvring Attack (Ranged)]], the actions that spur this Situational Action.'' | ||
| description = Increase an ally's movement speed by 50%. They don't provoke [[Opportunity Attack]]s. | | description = Increase an ally's movement speed by 50%. They don't provoke [[Opportunity Attack]]s. | ||
| image = Action | | image = Action ForcedManoeuver.png | ||
| cost = freeaction | | cost = freeaction | ||
| concentration = | | concentration = |
Revision as of 02:54, 11 September 2023
Template:Up to date
Forced Manoeuvre is a Battle Master Fighter Situational Action. This is a free action that increases the movement speed of an ally by 50% for a turn and prevents Opportunity Attacks.
See also: Manoeuvring Attack (Melee) and Manoeuvring Attack (Ranged), the actions that spur this Situational Action.
Description
Increase an ally's movement speed by 50%. They don't provoke Opportunity Attacks.
Properties
- Cost:
- freeaction
- Details:
- Range: 18 m / 60 ft
- Duration: 1 turn
Condition: Forced Manoeuvre
Duration: 1 turn
- Movement speed increased by half and doesn't provoke Opportunity Attacks.