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Improved Critical Hit: Difference between revisions

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(Created page with "{{ActionPage |image=PassiveFeature ImprovedCritical.png |summary='''Improved Critical Hit''' is a Champion Fighter passive feature that reduces the number they need to roll for a critical hit by 1. |description=The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack. |class learns at level 3 = Champion }}")
 
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|image=PassiveFeature ImprovedCritical.png
|image=PassiveFeature ImprovedCritical.png
|summary='''Improved Critical Hit''' is a [[Champion]] [[Fighter]] passive feature that reduces the number they need to roll for a critical hit by 1.
|summary='''Improved Critical Hit''' is a [[Champion]] [[Fighter]] passive feature that reduces the number they need to roll for a critical hit by 1.
|description=The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
|description=The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
|class learns at level 3 = Champion
|class learns at level 3 = Champion
}}
}}

Revision as of 23:41, 23 September 2023

PassiveFeature ImprovedCritical.png

Improved Critical Hit is a Champion Fighter passive feature that reduces the number they need to roll for a critical hit by 1.

Description

The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.


How to learn

Classes: