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Guardian of Faith: Difference between revisions

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| level = 4
| level = 4
| school = Conjuration
| school = Conjuration
| ritual =
| ritual =  
| classes = Cleric, Light Domain
| classes = Cleric, Light Domain
| class learns at level 7 = Cleric, Light Domain
| class learns at level 7 = Cleric, Light Domain
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.  
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. deals 2d10 radiant damage and has 60 health
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns.
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns.
| action type = action
| action type = action
| attack roll =
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| concentration =
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| range =  
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| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| aoe =
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| higher levels = Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = Casting this spell at a higher level doesn't grant any additional benefits.
| notes =
| notes =  
| video =
| video =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Guardian of faith|long}}
* {{FRWiki|Guardian of faith|long}}

Revision as of 11:06, 28 September 2023

Guardian of Faith Icon.png

Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. deals 2d10 radiant damage and has 60 health

Description

Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns.

Properties

Details
 Range: 9 m / 30 ft

At higher levels

Casting this spell at a higher level doesn't grant any additional benefits.

How to learn

Classes:

External Links