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Spirit Guardians (Necrotic): Difference between revisions
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(Created page with "Spell > List Of Spells > 3rd Level Spells > Spirit Guardians > Spirit Guardians: Necrotic ----'''Spirit Guardians: Necrotic''' is a variation of the Level 3 Conjuration Spell, Spirit Guardians. This variant of the spell deals <code><span style="color:#66cc66">Necrotic</span></code> damage.File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox |title=<div style="font-size...") |
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'''Spirit Guardians: Necrotic''' is a variation of the [[Spell#3rd Level Spells|Level 3]] Conjuration Spell, [[Spirit Guardians]]. This variant of the spell deals <code><span style="color:#66cc66">Necrotic</span></code> damage.[[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox | |||
|title=<div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div> | |title=<div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div> | ||
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Revision as of 01:05, 1 February 2023
Spirit Guardians: Necrotic is a variation of the Level 3 Conjuration Spell, Spirit Guardians. This variant of the spell deals
Necrotic
damage.![](/w/images/thumb/d/d5/Spirit_Guardians_Spell.png/240px-Spirit_Guardians_Spell.png)
"Call forth spirits to protect an area around you. Nearby enemies take 3d8 Necrotic damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."
File:Actions Icon.png Action File:Spell Icon.png Level 3 Spell Slot
Damage | 3d8 |
---|---|
Damage Types | Necrotic |
Range | Self |
Area of Effect | 3m / 10ft (Radius) |
School | Conjuration |
Concentration | Required |
Duration | 10 Turns |
Class | Cleric |
Description
Call forth spirits to protect an area around you.
Nearby enemies take 3d8 Necrotic
damage per turn, and their Movement Speed is halved.
On a successful save, target still takes half damage.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 3 Spell Slot
Available to level 5 Cleric.
3d8 (3~24)
Necrotic per turn
- Range:
Self
- Area of Effect:
3m / 10ft (Radius)
- Concentration:
Required
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At Higher Levels
When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8 Necrotic
damage for each spell slot level above 3rd.