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Hellrider's Pride: Difference between revisions
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| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* '''Helm's Protection:''' When you heal another creature, it gains [[Resistance]] to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage dealt by weapon attacks. | * '''Helm's Protection:''' When you heal another creature, it gains [[Resistance]] to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage dealt by weapon attacks. | ||
* | * Strength {{Saving Throw}} +1 | ||
| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
Carried by [[Zevlor]] in the [[Druid Grove]] and can be either bought from him, stolen or earned as a reward for [[Investigate Kagha]]. | Carried by [[Zevlor]] in the [[Druid Grove]] and can be either bought from him, stolen or earned as a reward for [[Investigate Kagha]]. |
Revision as of 19:12, 11 October 2023
The Hellrider's Pride are an uncommon pair of Gloves that grant a creature resistance to the physical damage of weapon attacks when healed by the wearer of these gauntlets.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
A waft of sulphur emanates from these proudly-kept gauntlets.
Properties
Rarity: Uncommon
Weight: 0.5 kg / 1 lb
Price: 110 gp
Special
The wearer of this item gains:
- Helm's Protection: When you heal another creature, it gains Resistance to
Bludgeoning,
Piercing, and
Slashing damage dealt by weapon attacks.
- Strength
Saving throw +1
Where to find
- Carried by Zevlor in the Druid Grove and can be either bought from him, stolen or earned as a reward for Investigate Kagha.
Conditions
Duration: 2 turns
- Has Resistance against
Bludgeoning,
Piercing, and
Slashing damage.
Notes
- Hellrider's Pride applies the condition to all healed targets for 2 turns.
- The wearer of this item does not receive if they heal themselves.