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The Emperor/Combat
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This page focuses on The Emperor's behavior during turn-based combat gameplay.
This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides.
Spells and Abilities
Common
- Opportunity Attack (Main Hand Attack)
- Telekinesis
Notable or Unique
Conditions
This information is not specified on The Emperor's Examine page, but has resulted from contributor testing. If this information varies depending on whether The Emperor is hostile, allied, or neutral, then please specify this in the applicable section.
Immunities
Immunities include Conditions that, according to in-game UI messages, cannot be afflicted onto this character. Conditions that are not explicit "Immune to" messages can still go in this section, but please provide more detail about what combat actions are prevented.
The Emperor is immune to all of the following Conditions:
Vulnerabilities
Vulnerabilities include specific named Conditions that can be afflicted onto this character, even if the chance of successfully afflicting this condition on the character is really, really low.
The Emperor can be affected by all of the following Conditions:
- Sluggardly
- Shredded Armour
Encounters
This section is a list of specific combat encounters where The Emperor gets added into the initiative, and any specific differences about how The Emperor can behave in each combat encounter.
Help Your Protector - Astral Plane
This encounter is triggered by the quest Help Your Protector during Act Three.
- Even if friendly, the player cannot control his actions like a companion or summon.
- He uses at least one Potion of Superior Healing if he takes enough damage.