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Soul Pillar Proximity (Condition)

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Revision as of 04:33, 6 November 2023 by Twyrine (talk | contribs) (Created page with "{{ConditionPage |effects = Raphael is surrounded by Soul Pillars, granting Raphael's attacks an additional {{DamageText|1~12|Fire}} damage and a +3 bonus to his Dexterity Checks and Saving Throws. |icon=Generic Info Condition Icon.webp |notes = * The text of this condition will change to reflect the granted benefits, as each soul pillar gives one stack of additional damage and ability check/saving throw bonus. * The maximum values are: an additional {{DamageText|...")
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Raphael is surrounded by Soul Pillars, granting Raphael's attacks an additional 1~12Damage TypesFire damage and a +3 bonus to his Dexterity Checks and Saving Throws.

Notes

  • The text of this condition will change to reflect the granted benefits, as each soul pillar gives one stack of additional damage and ability check/saving throw bonus.
  • The maximum values are: an additional 4~48Damage TypesFire damage and a +12 bonus to DEX checks and saving throws.

Sources of Soul Pillar Proximity