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Rupturing

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Revision as of 21:00, 26 April 2024 by Cattlesquat (talk | contribs) (bugs category)
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Rupturing is a passive feature that causes a target to take damage whenever they move.[See: Bugs]

Description

On a hit, the target must succeed a DC 13  Constitution saving throw or become Ruptured Ruptured.

Condition: Ruptured

Ruptured Ruptured

Duration: 3 turns

  • Take 1d4Damage TypesPiercing when moving. Each time you move, reduce the condition duration by 1.

How to learn

Granted by the weapons:

Bugs

Despite what the description says, there is no saving throw and the condition is always applied.