Ad placeholder
Booze Remedy
Jump to navigation
Jump to search
Booze Remedy is a passive feature that keeps the wearer drunk for longer and lets them regain health.
Description
While wearing this amulet, regain 2d4hit points per turn while Drunk. Additionally, increase the duration of your inebriation by 5 rounds.
How to learn
Granted by the equipment:
Notes
- The initial tick of healing applies immediately, in or out of combat; healing over time only applies in combat.
- Booze Remedy also works with the unique Way of the Drunken Master version of Drunk. With the duration increase from Cheeky Tipple and this passive, a single alcohol consumable lasts for 10 rounds.